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# Problem Tags Rating Solved
40-E Number Table
combinatorics
2500
40-D Interesting Sequence
math
2600
40-C Berland Square
implementation math
2300
40-B Repaintings
math
1600
40-A Find Color
constructive algorithms geometry implementation +1
1300
39-K Testing
2600
39-J Spelling Check
hashing implementation strings
1500
39-I Tram
2500
39-H Multiplication Table
implementation
1300
39-G Inverse Function
implementation
2400
39-F Pacifist frogs
implementation
1300
39-E What Has Dirichlet Got to Do with That?
dp games
2000
39-D Cubical Planet
math
1100
39-C Moon Craters
dp sortings
2100
39-B Company Income Growth
greedy
1300
39-A C*++ Calculations
expression parsing greedy
2000
38-H The Great Marathon
dp
2400
38-G Queue
data structures
2300
38-F Smart Boy
dp games strings
2100
38-E Let's Go Rolling!
dp sortings
1800
38-D Vasya the Architect
implementation
1900
38-C Blinds
brute force
1400
38-B Chess
brute force implementation math
1200
38-A Army
implementation
800
37-E Trial for Chief
graphs greedy shortest paths
2600
37-D Lesson Timetable
combinatorics dp math
2300
37-C Old Berland Language
data structures greedy trees
1900
37-B Computer Game
greedy implementation
1800
37-A Towers
sortings
1000
36-E Two Paths
constructive algorithms dsu graphs +1
2600
36-D New Game with a Chess Piece
games
2300
36-C Bowls
geometry implementation
2200
36-B Fractal
implementation
1600
36-A Extra-terrestrial Intelligence
implementation
1300
35-E Parade
data structures sortings
2100
35-D Animals
dp greedy
1700
35-C Fire Again
brute force dfs and similar shortest paths
1500
35-B Warehouse
implementation
1700
35-A Shell Game
implementation
1000
34-E Collisions
brute force implementation math
2000
34-D Road Map
dfs and similar graphs
1600
34-C Page Numbers
expression parsing implementation sortings +1
1300
34-B Sale
greedy sortings
900
34-A Reconnaissance 2
implementation
800
33-E Helper
2600
33-D Knights
geometry graphs shortest paths +1
2000
33-C Wonderful Randomized Sum
greedy
1800
33-B String Problem
shortest paths
1800
33-A What is for dinner?
greedy implementation
1200
32-E Hide-and-Seek
geometry implementation
2400